CAT IN THE HAT, EXPLAINED
[tone] The Cat brings in a big red box from outside, from which he releases two identical creatures with blue hair and red suits called Thing One and Thing Two. The Things cause more trouble, such as flying kites in the house, knocking pictures off the wall and picking up the children's mother's new polka-dotted gown. All this comes to an end when the fish spots the children's mother out the window. In response, Sally's brother catches the Things in a net, and the Cat, apparently ashamed, stores them back in the big red box. He takes it out the front door as the fish and the children survey the mess he has made. But the Cat soon returns, riding a machine that picks everything up and cleans the house, delighting the fish and the children. The Cat then leaves just before their mother arrives, and the fish and the children are back where they started at the beginning of the story. As she steps in, the mother asks the children what they did while she was out, but the children are hesitant and do not answer.
[plot] The story begins as a girl named Sally and her brother, who serves as the narrator of the book, sit alone in their house on a cold, rainy day, staring wistfully out the window. Then they hear a loud bump which is quickly followed by the arrival of the Cat in the Hat, a tall anthropomorphic cat in a red and white striped hat and a red bow tie. The Cat proposes to entertain the children with some tricks that he knows. The children's pet fish refuses, insisting that the Cat should leave. The Cat responds by balancing the fish on the tip of his umbrella. The game quickly becomes increasingly trickier, as the Cat balances himself on a ball and tries to balance lots of household items on his limbs until he falls on his head, dropping everything he was holding. The fish admonishes him again, but the Cat in the Hat just proposes another game.
[theme] The Cat in the Hat Theme of Rules and Order. The Cat in the Hat is famous for its anarchic, rule-breaking mentality. Of course, all that jazz can be a little more fun on paper than in real life. Breaking the rules—or getting caught breaking the rules, we should say—can lead to all kinds of non-fun.
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